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Into the dead 2 bug
Into the dead 2 bug













Make up your own mind.While the ammo drops in the game are supposed to be randomized, in practice they have a great preference for certain weapons in particular, ammo drops tend to favor the Ripper and Force Gun over other weapons. The problem is that is going to leave a very bad taste in much of the audience's mouth and most won't give it another look. Honestly makes me sad because I'm sure that if they are ever fleshed out this could be a decent game. Get the bugs worked out of the base game, get that out as early access and improve from there. That should not mean virtually unplayable. When you run out, it just starts draining your health.How could you think that is a good idea? OMG the stamina LOLOLOL I died from holding a spear above my head and running out of stamina. The animation for "opening" loot is using a knife.even when you have a better tool equipped.IN YOUR HANDS.like a crowbar. The javelin actually plays quite nice, but only as ranged.you can't stab things with it. The mobs don't have collision, they run right through you and hit you in the back before you can turn around. The rifle has to be "aimed" and can not be hip fired?!?!? Melee combat is horrid. Friends enjoyed the building aspects, but the rest of the game at this point is really, really bad, just bad. You can outrun a bear?!? but not a zombie. Don't dare fall 5 feet down a hill, you will likely die. You can't actually jump over things, but mantel over them and it is incredibly slow. Some of the clunkiest movement I've ever experienced. Would be great if they called it a tech demo. Fixed the bullet item that was not visible in the equipment slot even if rifles were loaded in the client environment. Fixed it did not start from the last saved location if In the case of logging out and reconnecting in a - sitting state in the client environment. Fixed the item acquisition notification that did not work properly. Fixed the pockets dropped by zombies would fly away. Fixed the interaction with yourself and other players was not normal when PVE and no team kill. Fixed the frame was dropped excessively by the electrical system. Fixed the power was not generated under certain circumstances. Fixed the sound of the respawn button was heard even when the volume setting was 0. Fixed the arrow was not visible when players pull the bowstring. Fixed zombies summoned by the Screamer fell to the underground. Fixed zombies with only the upper body appeared on the wave on day 8. Fixed the door did not open (or close) normally. Press the 'C' button to display the character information UI. You can reset your stats by eating 'Golden koi Soup'. When you die, you lose 10% of your current experience. Each stat affect a character's basic performance. You can level up as you gain experience and use points to grant stats. We ask for your understanding in regards to the above. In the case of an existing character, it was developed to link information as much as possible when connecting as a 'Lucy' character, but there is a very high possibility that it will not work normally.

#INTO THE DEAD 2 BUG UPDATE#

Players cannot use existing characters (before version 1.2.0.14) normally after this update because a different save and character system is used. If player delete a character, then you will lose the saved data only for the character. Players can play different 6 characters(maximum) in each server at a time. The characters(avatars) are separately worked in each saves. The unique character 'Lucy' cannot be deleted. Players can create and delete characters.













Into the dead 2 bug